Posted on Thursday, February 3rd, 2011 by Malin
Since I want to get better at sculpting (and I have an urge to make figures that I cannot fulfill at the moment– it costs too much money and time), I decided to keep on modeling in Zbrush even after our course finished.
A lesson I seem to forget quite often: if you want to teach yourself anatomy LOOK AT REFERENCE PICTURES. It’s much harder to stare blindly at a model and wonder where the faults lie. *sigh*
Until next time I suppose?
Also: Remember to look if the symmetry is correct before starting anything. Otherwise you’ll have to use Mirror & Weld, which will in turn get rid of your lower subdivisions and give your model almost always triangles :C
And when I’m not smacking myself in the face for being an idiot when it comes to ZBrush, I am in school being taught UDK and Level Design
Work, work, work!
Den där modellen är cool och allt men det jag skulle vilja se är ett försök på ett monster ala silent hill ;D då behöver det inte vara helt anatomiskt korrekt heller, eller – anatomiskt korrekt men på ett förvridet sätt XD
I’d love to try making a Silent Hill monster! I probably will some day, you just wait!
Du kanske gillar det här, om du inte vill ha länkarpå din blogg kan du ta bort detta ;D
http://gdc.gamespot.com/video/6302656/
Nya Alice in Wonderland!