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  • ZBrush: Modeling The Female Body Attempt #2

    Posted on Thursday, February 3rd, 2011 by Malin

    Since I want to get better at sculpting (and I have an urge to make figures that I cannot fulfill at the moment– it costs too much money and time), I decided to keep on modeling in Zbrush even after our course finished.

    A lesson I seem to forget quite often: if you want to teach yourself anatomy LOOK AT REFERENCE PICTURES. It’s much harder to stare blindly at a model and wonder where the faults lie. *sigh*

    Until next time I suppose?

    Also: Remember to look if the symmetry is correct before starting anything. Otherwise you’ll have to use Mirror & Weld, which will in turn get rid of your lower subdivisions and give your model almost always triangles :C

    And when I’m not smacking myself in the face for being an idiot when it comes to ZBrush, I am in school being taught UDK and Level Design :D Work, work, work!


    Categories: 3D | 3 Comments »

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    3 Responses to “ZBrush: Modeling The Female Body Attempt #2”

    1. Den där modellen är cool och allt men det jag skulle vilja se är ett försök på ett monster ala silent hill ;D då behöver det inte vara helt anatomiskt korrekt heller, eller – anatomiskt korrekt men på ett förvridet sätt XD

    2. I’d love to try making a Silent Hill monster! I probably will some day, you just wait! ;)

    3. Du kanske gillar det här, om du inte vill ha länkarpå din blogg kan du ta bort detta ;D

      http://gdc.gamespot.com/video/6302656/

      Nya Alice in Wonderland!

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