Posted on Wednesday, April 20th, 2011 by Malin
I forgot to update, oops!
This week there was a lot of discussions mostly. I needed some clearing up on what they actually want in the game and, actually… What I want. This will continue next week.
Some of us are unable to work fulltime, but so that the game will progress faster, they’re trying to squeeze in a few more design meetings. Fantastic!
One of our major issues is how to interact with the other world, if you catch my drift. There’s a lot of great nails but only a few of them should be pegged in the coffin.
Eh, great analogy there…
[...] Outcomes / Results My role in the project was to be a game designer. I had lots of meetings and discussions with other people, wrote a lot of high level ideas (I hardly knew what a high level meant at the beginning!) and did [...]