Candy Bandit

Candy Bandit

Lead Game Designer
Sweden, Stockholm, A Sweet Studio 2014 – 2015
Involvement:

  • Creating and managing balanced gameplay mechanics alongside level design.
  • Managing other level designers and QA-team.
  • Delegating clearly defined work to outsourced artists.
  • Creating pitches to current and new IPs.
  • Branching out into metrics analytics, narrative design, technical writing, project managing, brand managing and recruitment for various projects while still taking care of the User Experience.

Trailer