Contact
Malin Lövenberg
EMAIL – FACEBOOK – TWITTER – LINKEDIN
+46702518046
About Me
Hi, my name is Malin and I write things. Games have always been a part of my life: I played demos of Broken Sword and Monkey Island before I even knew english! I am always searching for a new game to understand and try as much as I can to go out of my comfort zone to achieve new experiences. Anything that can create an experience that you want to remember for the rest of your life with a vivid and full-fledged universe makes me giddy, so there’s no way I am willing to limit myself!
I also love designing graphically and animating (body language intrigues me beyond belief), but my true passion lies in writing. Creating compelling conflicts, engaging game narratives and memorable characters; game mechanics, dialogue, character sheets, game world – everything!
Career Ambition
I enjoy meeting and understanding characters and their world in games, and my career ambition is to be able to design and write these in a way that doesn’t make them feel glued on to the game itself.
We all press “skip” in dialouge at least once or twice, don’t we? In my opinion, that’s a problem. There are a lot of intriguing games on the horizon that blends it all together rather well, but we’re not quite there yet.
Point blank – I want to create something special. And for me, games are just that. So many different elements are mixed together to create an utter magical experience in ways that neither television, radio nor books have been able to do thus far, and I want to be a part of it.
But obviously, I did not start working with games because I thought it was going to be a walk in the park with elves singing on harps and picking flowers: I believe in hard work, but I also believe in the fun and creativity that comes along with it.
This creativity is something that I have always felt comes from good team work: I love learning new things and being inspired by those around me, so working with a group of people that do just that would be a dream come true.
During my studies at Gotland’s University I’ve learnt a lot, but it’s my ambition to always stride for more knowledge in that which interest me, and what interests me is game development.
There is a lot to be explored in the ways games are developed and engineered, and I know that I want to be a part of that adventure!
Experience
Sweden, Gotland’s University 2012
Sweden, Visby March 2011 – May 2011
Skills
Software:
Other skills: