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  • Malin Lövenberg’s Portfolio

    For more specific Portfolio Pieces, please contact me for a PDF. Thank you.


    Rain of Reflections


    Game Designer
    Sweden, Stockholm, Lionbite 2015 – Current
    Involvement:Creating and managing balanced gameplay mechanics. Scripting events and white-boxing level designs, later taking them further into the final stage. Developing characters and world building while writing in game dialogues.

    A Sweet Studio

    A Sweet Studio
    Lead Game Designer
    Sweden, Stockholm, A Sweet Studio 2014 – 2015

    Deponia 3: Goodbye Deponia

    Daedalic Entertainment

    Germany, Hamburg, Daedalic Entertainment 2013
    Involvement: Implemented puzzle logic, text, backgrounds, items and dialogue for the adventure game “Deponia 3: Goodbye Deponia”.

    Night of the Rabbit

    Daedalic Entertainment

    Game Designer and Narrative Designer
    Germany, Hamburg, Daedalic Entertainment 2012
    Involvement: Evolved the story of Night of the Rabbit together with the Creative Director. Wrote dialogue and hotspot text for the game while enhancing and developing characters through character sheets.

    Bachelor Degree – Game Design & Graphics

    Gotland's University

    Sweden, Gotland’s University 2012
    Involvement: Gained experience in Final Draft, Chatmapper, Unreal Development Kit, Torque2D, Adobe After Effects, 3D Studio Max, ZBrush and XNormal.
    Worked with storyboarding, game design and SCRUM within a production team while keeping strong communication in order to overcome obstacles.

    Extra Curricular Courses

    “Human rights and diversity in Serious Games”
    Worked with identifying issues that relate to human rights and anti discrimination, relative to Game Design and Interactive Media.

    “Film- and Script Analysis”
    Studied under Elisabet Edlund, former teacher of Gotland’s filmschool and part of the Ingmar Bergman Foundation.

    Another Air

    Digital Nature

    Game Designer
    Sweden, Visby 2011
    Involvement: Created core mechanics for an unsold IP, held presentations and wrote sample cut-scenes.


    The Elven Slave and Conan The Barbarian: Male Sexualization in Video Games

    Article summarizing my bachelor thesis on what male sexualization is in video games, and if it is present.

    Thoughts on Gotland Game Conference 2013: Creating Equal Spaces

    Article presenting questions I was left with after being a jury at a game conference at Gotland.

    Modules and Toolsets

    Skyrim / Creation Kit Quest Module – “A Handful of Coin”

    An innocent quest of finding a merchant’s lost partner turns into a twisted nightmare featuring a Lady whose thirst for power and justice has consumed her.








    In Development Pictures

    Neverwinter Nights Quest Module – “The Doom that Came to Denyadrid”

    Step off the shore at Denyadrid, a small island with many secrets and a troubled past. A quest filled with vengeance and sorrow that will leave you wondering… Is there such a thing as a bad person?








    (Don’t have Neverwinter Nights installed? Read my PDF, the recapturing of the module instead!)

    In Development Pictures